Start creating. Upgrade when you need more.
Credit costs below are estimated from GPU rate cards and expected runtimes, not months of real invoices — they'll get more accurate as usage data comes in. If they're off, they get fixed, not quietly kept.
High-volume needs, dedicated GPU infrastructure, custom rate limits, or white-label deployment — happy to talk.
| Generation | Cost |
|---|---|
| Image | 1 credit |
| Video segment (480p, ~3.4s) | 8 credits |
| Video segment (720p, ~3.4s) | 14 credits |
| Audio pass (dialogue/SFX/music) | 3 credits |
Yes. Cancel anytime — you keep access until the end of your billing period.
Everything already in your library stays downloadable. You just won't be able to generate new credits-based content until you resubscribe (the free tier's small trial credits still work).
No — credits reset with each billing cycle. This keeps pricing predictable instead of stacking unlimited banked credits.
No. Credits are only deducted once a generation actually completes successfully. Safety-filter blocks and errors don't cost you anything.
Yes, subject to the Terms of Use — full details on licensing and your responsibilities as the creator are there.